Sep 14, 2005, 10:35 PM // 22:35
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#21
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Krytan Explorer
Join Date: May 2005
Location: Northwest Ascalon
Guild: Freedom
Profession: N/R
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Quote:
Originally Posted by Just about everybody
A ranger (the good ones) do not go in and tank, they hang back and fight like the casters.
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*laughs while he runs away, while every ranger shoots him in the back.*
running from a ranger. that is why the put the 'range' in 'ranger' :P
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Anyone that would kick a mesmer these days really doesn't have a grip.
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The good news is: The people who think Rangers suck would probably be very bad party mates anyway, so it's their loss, not yours.
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1. One of the differences between Guild Wars and Real Life is that in GW, a bow can be an effective weapon from point blank range. The warrior mobs are going to hack on someone, and you might not get any warriors in your group Hang back and fire, and when they come at you you don't have to run like casters. Throw Dirt is an awesome skill in PvP because you get mobbed by mobs. And while they're blind, you might as well lay a trap -- PBAoE Degen. Then go back to shooting at them.
2. ROTFLMAO.
3. Agree wholeheartedly. I can't believe the same group that would not want a Ranger (probably Warrior heavy) wouldn't want a Mesmer. They are a Warrior's best friend. Having seen what enemy Mesmers do to me -- I want you doing that to the enemy!
4. I couldn't have said it better. To completely contradict Groucho Marx: I would never join a group that wouldn't have me as a member {mesmer?}.
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Sep 14, 2005, 10:37 PM // 22:37
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#22
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Ascalonian Squire
Join Date: Aug 2005
Location: Paris, France
Profession: Me/Mo
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RANGER ARE OVERPOWERED !!!!! MONKS ARE LAME !!!
caught your attention yet ? Just out of the game, and I feel like bragging
Went to Riverside mission in a pug (as a Wa/Mo). For some reason, monk quits, then everyone quits, except the R/W. We decide to give it a try, and we made it !!! Healing Spring is great ! DPS is good ! (well, I'm still partial to the old axe, but it's just me). Armor absolutely sucks against melee opponents ! (gotta face it, my throat is raw from shouting "Watch Yourself" and whatever word the Word of Healing is).
Best thing is, Rangers are not quitters Most kiddies will go Elementalist anyway (and yes, W/Mo too).
For those who wonder, we did not fight that huge melee at the end. I Sprinted right through opposition, to the boss guarding the entrance, left under the bridge, and into a bug that triggered the final cutscene
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Sep 14, 2005, 10:39 PM // 22:39
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#23
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Academy Page
Join Date: Jul 2005
Guild: Order of the Paw
Profession: R/Mo
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Quote:
Originally Posted by Banebow
A ranger (the good ones) do not go in and tank, they hang back and fight like the casters. If you are going to tank, be a warrior
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I have to disagree; there are many ways to play a good ranger. My Ranger uses a half moon and gets right in the other teams/ enemies faces. In PVP my ranger can outlast most warriors; i say most because most warriors aren't very good; some of course are very good, but they are few. I just use whirling defence, throw dirt and troll ungeunt; and then fill in the rest of the skill bar according to what I want to do; interupt, dmg, condition spreading, or whatever. Some prefer lighning reflexes or escape rather than whirling, i just like the duration of whirling over them, but they have their own advantages.
Although we shouldn't want to draw to much attention to how good rangers are; they might start targeting us.
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Sep 14, 2005, 11:08 PM // 23:08
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#24
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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Quote:
Originally Posted by Damon Windwalker
Since spirit spamming has been nerfed, Rangers are worthless...
/Throws gas on the fire and runs!
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*Pin Down*
*Hunter's Shot*
*Debilitating Shot*
*Pin Down again*
*Kindle Arrows*
*Dual Shot*
*Storm chaser to catch up*
*Repeat Process*
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Sep 14, 2005, 11:11 PM // 23:11
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#25
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Lion's Arch Merchant
Join Date: May 2005
Guild: Philosophers of Denravi
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Quote:
Originally Posted by MSecorsky
It would also be nice if the tanks would notice that all those guys swinging at them are missing thanks to a little thrown dirt...
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OMG! Throw Dirt ROCKS!!
Just today I was playing through SF with a buddy and all of a sudden he starts yelling "WTF dude?? There's a million guys wailing on the healers!!! AAAAHHHH! WHY AREN'T YOU HELPING THEM?? AAAHH!!!!" (or words to that effect)
And I was like "Those guys? LMAO They're just keeping the healers cool like in ancient Egypt."
EDIT: Wanted to add that I got an amusing invite at Abaddon's Mouth while playing my R/Me the other day: "Putting a party together for mission and need a healer, wanna join?"
I told them I was glad to see Rangers were finally being taken seriously, but already had a group. Hehehee!
So there's hope for us yet!!!
Last edited by Bingley Joe; Sep 14, 2005 at 11:22 PM // 23:22..
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Sep 15, 2005, 01:27 AM // 01:27
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#26
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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I'm so good with my distracting shot, i can take out an orison or a reversal of fortune. People don't notice little things like that, they must think that uber-l33t pwning warrior did it
However, i'm wiser about my ranger now that i've been through the game with him. I know not to waste any more time spamming Ranger LFG.
Let them struggle on their own....
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Sep 15, 2005, 01:45 AM // 01:45
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#27
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Jungle Guide
Join Date: May 2005
Location: Northern CA
Guild: Outlaws of the Water Margin
Profession: Mo/Me
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Quote:
Originally Posted by MSecorsky
Is there a reason that rangers are being blown off now in Grenth's?
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Remember all those Ranger-only trapping groups at the ToA?
So .... nobody is good enough to play in your little UW Ranger knitting-circle?
This is just payback, buddy...
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Sep 15, 2005, 02:13 AM // 02:13
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#28
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Jungle Guide
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The fact that there are so many "people think xxx class is worthless" threads indicates that the guild wars players are largely retards (fortunately moderated forums such as these tend to filter most of those out).
As far as class balance goes few RPGs do it as well Guild Wars-the fact that so many people still complain is both shocking and depressing.
Just compare to the mess that was/is Diablo 2 (and I still love that game to death) which shares many similarities.
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Sep 15, 2005, 02:24 AM // 02:24
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#29
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Academy Page
Join Date: Jun 2005
Guild: waechter der ewigkeit (aka.guardians of eternity)
Profession: W/Mo
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damn right i have a ranger and i love it that much i actualy had 3 of them as i have 3 accounts >.> but now im way addicted to being a necromancer with curses (sorry if im changing the subject a little) but what i dont get is the fact that everyone says "omg curses suck i cant beleave anet even botherd to put them in this game death magic and blood magic just rocks! so use those or your not joining" well excuse me but it was my party when it comes to owning that killed the enemy monks in a few hits if they actualy think about it curses is what makes a good necro yeah sure death is good can animate but having a curse necro remove about 30 of their max al (weaken armor + barbs with 16 curses) is great im that addicted to it now that i play curses in gvg and pvp and even pve there is a curse for every occasion.
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Sep 15, 2005, 03:40 PM // 15:40
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#30
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by Xue Yi Liang
Remember all those Ranger-only trapping groups at the ToA?
So .... nobody is good enough to play in your little UW Ranger knitting-circle?
This is just payback, buddy...
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That's only because there are so few non-rangers that understand the basic trapping concepts... namely Trap first then pull. Seriously, how many W/Mo's have the patience to wait 75 secs while traps are laid, then wait for the pulled critters to enter the traps and pretty much die before the warrior gets a swing?
Heh heh... happened again last night... guy forming group, say I'll join, send invite at his request. He sees ranger, uninvites me. Sigh...
Formed my own group, farmed the bosses in Sorrows, got this nice Mesmer green thingie.
Lesson number two learned last night... a good protection monk can make a tanking ranger nearly invincible. (Our one tank left, rest of group was squishies.)
Did anyone else notice the bad guy fragility builds in Grenths and Sorrows? Ouch if you aren't ready for it.
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Sep 15, 2005, 04:30 PM // 16:30
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#31
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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I am so frustrated with this game right now. I'm trying to finish the Thunder Head Keep mission with my ranger. I attempted to complete the mission last night with 4 random pugs that would accept my invitation. The groups seemed good in the beginning but always fell apart at the end of the mission. Whats really really pissing me off is that 90% of the idiots in this game play warriors and have no concept of strategy. Here's a senario that happened to me last night on several occasions:
1. we start the mission and everything is going good.
2. in the beginning of the Thunder Head mission you have to cross a bridge, and there are monsters on the other side.
3. we stop and discuss a game plan.
4. I lay traps on the bridge and advise the group to stay behind the line I draw on the mini map.
5. I take out my long bow and pull the first mob, and start pulling them to the traps.
6. Then (not to my surprise because this happens every f*cking day) the 3 warrior in our group run past my traps and start hitting the monsters, Thus my efforts are wasted.
7. I politely asked the warriors to pull the mob back into the traps and drew another line on the mini map................cricket.......cricket, cricket.............
8. We were still able to kill the mob, and afterwards I advised them about the strategy of pulling mobs into traps to them again.
9. Once we got to Thunder Head Keep there were several opportunities to lay traps at choke points to clear out the Keep before the cut scene, but the warriors pulled the same crap again.
10. There was another ranger with me and we were working together, I saw him laying traps trying to help, and I told him to just forget it because we are wasting our time.
Most people don't even realize that rangers can inflict over 500 damage while inflicting a foe with up to 4 conditions, some of those conditions lasting over 20 seconds. Thats with just laying traps, im not even talking about the addition damage from a well preped bow.
Last edited by wsmcasey; Sep 15, 2005 at 04:33 PM // 16:33..
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Sep 15, 2005, 05:36 PM // 17:36
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#32
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Ascalonian Squire
Join Date: Jun 2005
Guild: Guildless :D
Profession: Mo/Me
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Rangers are great in PVP and decent in PVE. If just for PVE I would gladly accept any ranger into my group. However, when I go farming SF, I wouldnt want to take rangers for simple reasons : they cant tank as good as a warrior, they cant kill as fast as ele, and they cant heal the whole group like monks. When farming SF with smiters & monks, I can clear the area way faster than with rangers, so why bother with them.
Sorry for my ignorance.
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Sep 15, 2005, 05:43 PM // 17:43
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#33
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Furnace Stoker
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I always have a Ranger, Mesmer, and Necro in my 8 man PvE teams.
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Sep 15, 2005, 06:13 PM // 18:13
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#34
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Frost Gate Guardian
Join Date: Jul 2005
Location: Baltimore, MD, USA
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I think its funny when you suggest pulling a target and a Warrior says "ill pull"
Then he runs up there, gets hit a few times, comes back with half heath.. and i say "I could've done that without getting hit once."
I also make it my number 1 priority when fighting a group of giants to interupt every Giant Stomp i can. People don't notice that at all.
Then when theres an enemy healer, i use concussion shot, then tiger's fury to stop them from getting rid of dazed. He's too busy getting interupted by every attack to do any healing.. People just think the healer sucked or something.
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Sep 15, 2005, 06:15 PM // 18:15
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#35
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Jungle Guide
Join Date: May 2005
Location: Northern CA
Guild: Outlaws of the Water Margin
Profession: Mo/Me
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Quote:
Originally Posted by MSecorsky
That's only because there are so few non-rangers that understand the basic trapping concepts... namely Trap first then pull. Seriously, how many W/Mo's have the patience to wait 75 secs while traps are laid, then wait for the pulled critters to enter the traps and pretty much die before the warrior gets a swing?
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Yeah I saw this happen all the time in UW and FoW. My heart went out to the ranger who set the trap and went forward to aggro only to find that a W/Mo followed him and is standing in front of the traps.
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Sep 15, 2005, 06:24 PM // 18:24
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#36
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Academy Page
Join Date: May 2005
Location: Kansas
Guild: Punishers of Stupid Youths
Profession: W/E
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Quote:
Originally Posted by Xue Yi Liang
Remember all those Ranger-only trapping groups at the ToA?
So .... nobody is good enough to play in your little UW Ranger knitting-circle?
This is just payback, buddy...
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I find that odd because I took my Rangers with Henchys up snake dance using Barrage, ignite, and Tigers and that was the fastest I have ever steamed rolled up snake dance to Grenths footsteps.
In addition, I take him out farming with Lina, Menhlo, Cena, Devona, and the other tank and I smoke that area using the same items as above. Those monsters cluster faster than flys on sh@%t. Thats all I need. Once they do that, Barrage ends them FAST.
Granted taking those henchys arent good for the drops as they get some but thats what I do when my guildys arent hanging with me.
Ive scored the stinger, wand, and a staff using my Ranger.
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Sep 15, 2005, 06:56 PM // 18:56
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#37
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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While I no longer have a ranger, I know what they can do, and while yes, they are underrated, Ive seen so many bad rangers. I really don't see what could be better than distracting shot. Maybe concussion shot or chocking gas, but one skill slot for the best interupt in the game, and so many PvE rangers leave it at home. I know my ranger, and my E/R had the thing premently glued on thier skillbar.
On the upside, I can depend on the ranger to not get his --- kicked, unlike generic fire nukers ("Defense? Self healing? No, what are those?" )
Now, with the traps, Ive seen that happen pretty often, but my other problem with them is, not only do people stand in front of them most of the time, but people stand *dirrectly* behind them. Not only the warriors, the wntire party. So when the mob rushes at us, yes, the traps hit them, but sometimes only the first few, certainly not any caster monsters. And scince everyone is bunched up, the warriors don't get agro, nor do the rangers, the mob just happily beats on the stupid fire eles, who decide its thier turn to tank. Idiots.
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Sep 15, 2005, 07:29 PM // 19:29
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#38
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Ascalonian Squire
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Quote:
Originally Posted by John Waffletord
I think its funny when you suggest pulling a target and a Warrior says "ill pull"
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Warriors can pull mobs whith a bow too... I do it sometimes when it's needed.
I usually group with rangers but only the ones i know (from the FoW or guildies) and played with. Because you can find bad players as Rangers too...
Last edited by GuildWarsPlayer; Sep 15, 2005 at 07:35 PM // 19:35..
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Sep 15, 2005, 07:31 PM // 19:31
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#39
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by GuildWarsPlayer
Warriors can pull mobs whith a bow too... I do it sometimes when it's needed.
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It's the ones that do it with an axe that get the headshake and the chuckle.
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Sep 15, 2005, 07:40 PM // 19:40
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#40
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Ascalonian Squire
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Quote:
Originally Posted by MSecorsky
It's the ones that do it with an axe that get the headshake and the chuckle.
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Yeah i see what you have endured then
We should really spread the word, a warrior can take a bow in its hand, and it's better for him to attract the attention rather than the R anyway.
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